Headshot of R Rickey

The problem I'm handed usually isn't the real problem.

I’m Russ. The problems I’m brought in to solve usually come down to marketing or digital experience issues. Growth has stalled, the brand no longer fits the business, customers drop out of the digital experience halfway through, or a campaign has no story. Sometimes the cause is in marketing communications, advertising, or the story behind the brand. Often it sits in the offer, the experience, or how the organization is set up to sell.

I find the real problem, set the creative and digital strategies that fix it, propose creative solutions, and stay with the work until it moves the business. That means working with the executive team, the creative team, and developers, and getting all of them working on the same solution.

Architectural descriptive image of the inside of a modern building

What I do

Creative brand, marketing, and digital strategy for businesses with complex offers, crowded categories, or growth problems framed too narrowly.

Define the problem

What gets handed to me usually describes a symptom. I get inside the business, market, and customer evidence before deciding what problem needs solving.

Audience research

Segment size tells you who is biggest. I want to know who can actually be moved. They are rarely the same people.

Direction and creative

I set the direction, then stay through development. I was a creative director before I became a strategist, so I can pressure-test an idea without confusing strategy with creative direction.

Positioning and launch

The brand story, how it goes to market, and the case your team needs to secure support and defend the investment.

Where this usually starts

A campaign in market that is not moving the business. A launch that needs a story before it needs media. A digital experience that isn’t converting. A pitch or board presentation that has to land. Brand architecture that stopped matching the business three acquisitions ago.

Reach out for an introductory session. Most times, the problem you start with turns out to be different than what you thought, and that’s when things start to get interesting.